A short tutorial to help you easily import an existing map for the Micro-8.
A great resource for maps is
vgmaps.de/maps/
.Simply search for the map you want and save the image — for example, the
Alex Kidd map.
Next, load this map into
portabledev.com/pvsneslib/tilesetextractor/
(make sure to convert it to PNG format first).Choose the tile size (16×16). The site will automatically detect all the tiles and generate both a
tileset and a
tilemap. Double check to not exceed 256 tiles in total.
Then, just click
“Download tiles.png” to save the tileset, and
“Download map.json” to save the tilemap.
After that, you’ll need to convert tiles.png to
BMP (PC format) so it can be loaded directly into the
Micro-8 Tile Editor.
The json file can be converted to a raw file (each entry = 1 byte). Soon, the Micro-8 Tile Editor will be able to import JSON files directly.