A small WIP of a simplified port of
PRO-AM for the Nintendo NES.
The final version will feature a 1 vs 1 mode for two players on a split screen.
It uses the Micro-8’s raster function to split the screen in two, rendering each player’s own tile buffer in their respective half.
I’m also using the display list to clip sprites when they reach the top or bottom borders.
The map and tiles were directly imported from the original NES game (see the tutorial on how to easily convert a map from an existing game).
To do: