- Posts: 7
- Thank you received: 8
Pong
2 months 3 days ago #132
by garrettx
A evening at the incubhacker club, try to programming a little game "pong" help from claude for the "main loop".
quick learn a lot with keyboard, box, text etc ...
Todo : add sound, use sprite, make a "dual screen" with "rgb led matrix external" use user port
Have a nice game !
.BIN compile for 0.7.7 version.
quick learn a lot with keyboard, box, text etc ...
Todo : add sound, use sprite, make a "dual screen" with "rgb led matrix external" use user port
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Have a nice game !
.BIN compile for 0.7.7 version.
The following user(s) said Thank You: ludojoey
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2 months 3 days ago - 2 months 3 days ago #134
by garrettx
this morning ... add 4 lines for having sound 
( thanks @ludojoey for the "pong" sound )

( thanks @ludojoey for the "pong" sound )
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Last edit: 2 months 3 days ago by garrettx.
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4 days 5 hours ago #235
by cponsard
Nice pong I add a quick try
I have some artefacts (ball not showing all the time)
but I am a little behind on the firmware I will update and check if still present
add also 1 player mode vs micro-8
cheers
christophe
I have some artefacts (ball not showing all the time)
but I am a little behind on the firmware I will update and check if still present
add also 1 player mode vs micro-8
cheers
christophe
The following user(s) said Thank You: ludojoey
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3 days 13 hours ago #238
by garrettx
the artefacts is bug from "my" programmation
- Claude 
I will do make a other version with sprite ( for learing )
here i use draw block and ligne but my "crapy" code made some "ghost" ligne
Soon !!

I will do make a other version with sprite ( for learing )
here i use draw block and ligne but my "crapy" code made some "ghost" ligne
Soon !!
The following user(s) said Thank You: cponsard
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